In our class, History Through Gaming the second game we’ve played is Assassin’s Creed: Odyssey. This game was developed by Ubisoft Quebec and published by Ubisoft, and is the twentieth overall game in the series.

This game is very historically relevant, and follows along nicely with the reading assignments. As we learned through our readings, Ancient Greece was one of the
great ancient civilizations that helped to pave the way for many, government, religious, and military tactics adopted today.
The game begins by giving the player the option to peruse their journey as either Alexios or Cassandra. I played the game through the eyes of Alexios, and am unsure if/how the game differs when played as Kassandra. The games “tutorial” was action packed as well as it gave a glimpse of what the games controls and objectives would be like.
You start off playing as Leonidas, a Spartan general in the Peloponnesian War (Persians vs. Spartans), once the war is complete you are put right back into the Assassins Creed story. I was very impressed by the game mechanics displayed in this game, especially with the incorporation of the bird and horse. Throughout the reading McNeill stressed the importance of a warrior having a horse, or what made a warrior was his ability to operate and fight on horseback.
Although the games main story mainly coincides with the rest of the Assassins creed story. The side objectives, rules, and way of life depicted in the game seem to be very accurately portrayed. There are definitely a few flaws but generally speaking it is accurate.
As a marketing student, I view this game as having a very very large target audience. From my understanding Assassins Creed games cover many different time periods, and historical settings. Having said this Assassin’s Creed can obviously be marketed as a series, because once you get the customer hooked on one of the games it opens the gateway to present them the other 19 in the series. Assassins Creed Odyssey however would be largely appealing to those who like third person, open world, and/or historically accurate video games.
