During my final semester as an undergraduate at Saint Bonaventure University, I have taken a class that is not like any other. This was the first time this class was being offered, and I certainly hope it is not the last. This class was History 494: History Through gaming. During this class we learned about many different time periods, and the battles, government, land exploration, and important figures that went along with them. In order to cover all of this material we played a variety of video games including Sid Meier’s Civilization 3, Assassin’s Creed: Odyssey, Age of Empires II, Shogun 2: Total War, Ultimate General: Civil War, Tropico V, Battlefield 1 and Call of Duty World war 2. Out of all of the games that we played this semester Call of duty was by far my favorite. Primarily because it is an exciting first person shooter that has an extensive multiplayer and accurate, weapons, characters, and maps.
However, my least favorite game that we played during this class was Shogun 2. Honestly, it was really that the game was all that bad, but rather we did not have the proper technology to play it. This game provided a very accurate representation of feudal Japan and the Battles that were happening during this time. But I felt that this game would have been much more enjoyable to play given we had the proper desktop gaming PC to play them on.
I could tell it was difficult to pick games that everyone could play given some of the technological barriers. Given that many students had to use their normal laptop (majority of macs), it was difficult to run games off of steam smoothly and it took very long for them to download. But for future students I would advise that they invest in a cheap mouse to use for this class if they do not own one already. This is because a lot of the games that we played on our laptops it was very hard to navigate the game curser just using the trackpad. I also really enjoyed the projects that were assigned in this class. I thought it was very interesting that we were given the task of creating our own video game, all while somehow being educational. I would strongly advise future students to take this class and to know that you do not have to be a die-hard gamer to have a positive learning experience.






l Age. As you advance through each of these ages you unlock the ability to use and create new units, buildings, and technologies. For me, the game began as I played as William Wallace. This portion of the game acts as a tutorial and focuses largely on helping you top get the hang of moving units and defeating your enemy. There are two different types of units in this game, civilian units, which collect resources. Whereas military units are used for protecting your own town.
performed are done using the cursor much like Civilization 5, which we played earlier in the semester. However unlike Civilization 5, Age of Empires in interesting in the way that as time progresses appearances change, buildings progress and the game almost evolves.
You start off playing as Leonidas, a Spartan general in the Peloponnesian War (Persians vs. Spartans), once the war is complete you are put right back into the Assassins Creed story. I was very impressed by the game mechanics displayed in this game, especially with the incorporation of the bird and horse. Throughout the reading McNeill stressed the importance of a warrior having a horse, or what made a warrior was his ability to operate and fight on horseback.
